The Blood of Dawnwalker strings its 30-day story across a chain of regions, each suited to a band of levels. This route maps that order and then walks the prologue step by step, because the prologue’s Blood Mass is a hard beat you don’t want to trip over.
Recommended region order
| Region | Suggested level |
|---|---|
| Laslea Glen (Prologue) | 1 – 3 |
| Briar Sloughs | 8 – 16 |
| Maragir Wealds | 10 – 18 |
| St. Tyna’s Grove | 15 – 23 |
| Svartrau Outskirts | 17 – 25 |
| Svartrau City | 17 – 25 |
| Boar’s Back | 22 – 30 |
| Rockfalls | 24 – 32 |
| The Silts | 29 – 37 |
| Tantari Woods | 31 – 39 |
| Greifberg Castle | 36 – 50 |
These bands are a comfort guide, not a gate — you can over-level by exploring or under-level by rushing. They mostly keep the story beats and side content matched to your power.
Prologue walkthrough (Laslea Glen, levels 1–3)
Awakening and the house
- Coen wakes from a nightmare. Open the trunk in his room for basic gear and the Minor Mending Ointment recipe.
- Help split wood to light the kitchen stove.
- From the checklist: finish All Good Things, take items from Coen’s travelling case, and equip your clothes.
First errands
- Go to Anca’s hut to fetch medicine for your mother Esme. On the way out, your siblings are outside; Yanna offers the side quest Live Bait (safe to delay).
- Stop at the Shrine near the hut and talk to Anca. When she asks you to stay and practise Latin, pick “I really have to go” — it costs one time segment instead of two.
- Time warning: at sunset the Blood Mass triggers and any unfinished active side quest fails, so cram quests in before dark.
Fields, Deep Down and Enter Not
- Heading back east through the fields, meet Gavril and agree to find his brother — this starts Deep Down.
- Walk northwest toward the peat bogs; near Ursula’s ruined house you trigger Enter Not.
- Push Deep Down until you get the figurine, then finish it in the bog for unique gear like Mireleaf Bracers and Undead Warrior’s Sword. Complete it before returning to town.
Deliveries and training
- Return home and give the medicine to your mother.
- Train with your father Pieter and earn the Charge Manual as a reward.
- At Laslea’s church, find Father Florin and hand over the figurine to close Enter Not.
- If time remains before sunset, talk to Crina by the churchyard to pick up Disturbed.
The Blood Mass and the turn
- At sunset the church’s Blood Mass plays out automatically.
- Work through Sacred Covenant → Bad Blood → Smoke and Ashes.
- In Bad Blood you flee the mine and try to stand against Brencis; this is where you learn the basic vampire skills, and witchcraft abilities arrive during or after Smoke and Ashes.
- Anca then opens the wider Vale Sangora to you.
Wrapping up
- After Smoke and Ashes, if it’s night, climb the Laslea church tower to survey the area and finish From Above.
Side quests worth doing before the Blood Mass
Live Bait, Deep Down, Someone Needs a Lesson, Disturbed, Blasphemy, and On the Run — clear these in the prologue, because the Blood Mass forcibly advances the story and fails anything still active.