A Lone Wolf’s Hunt is the endgame route with no army behind it: Coen goes into Greifberg Castle by himself. The journal files it under The coronation and records Vale Sangora as its region rather than a named map area, which fits a quest that moves through the whole castle. The introduction states the trade-off: “Confronting and defeating Brencis without anyone’s help will be risky, but not impossible. With a bit of luck, I may be able to surprise the vrakhir – and finally make him answer for everything he’s done to us.”
Where the quest sits
This is the solo counterpart to the manumit assaults in Fall Before Dusk and Midnight Reckoning. The journal’s list is a castle crawl with no allies named: the side entrance, the guards, a gargoyle in the courtyard, the inner keep, Ambrus, the throne room, the dungeons, Bakir, Xanthe and finally Brencis in an underground sanctuary. Two entries are Xanthe’s trap, which appears in every endgame route.
Journal objectives
The journal records these twelve entries, in this order:
- Use the side entrance to get into Greifberg Castle — “I found a way to get to Greifberg Castle unnoticed. Should I use it and face Brencis alone?”
- Defeat the soldiers — “Greifberg Castle is heavily guarded, but that won’t stop me from getting Brencis.”
- Defeat the gargoyle — “A winged monster guarding the Greifberg Castle courtyard attacked me. If I want to get to Brencis, I’ll have to strike this creature down first.”
- Enter the inner keep — “Brencis is somewhere in the hall of his keep. The sooner I track him down, the better.”
- Defeat Ambrus — “I got to the inner castle, but Ambrus found me there. We’ll have to cross our blades.”
- Find the throne room — “If I had to guess where Brencis is lurking, I’d say – in the throne room. But which way is it?”
- Find Brencis in the dungeons — “Brencis went to the castle’s dungeons, and is planning to do something to the prisoners. I’ve got to hurry.”
- Defeat Brencis — “I’ve finally found him – the vrakhir responsible for all our misery. I mustn’t let him get out of this alive.”
- Defeat Bakir — “Bakir is the last vrakhir standing between me and Brencis. I came this far and I won’t let him stop me.”
- Defeat Xanthe — “Xanthe has proven loyal to Brencis and will try to prevent me from getting him. She will share his fate, then.”
- Find a way to escape Xanthe’s trap — “I got caught into a nightmarish loop, a magical trap woven by Boyaress Xanthe. I have to find a way out and keep searching for Brencis.”
- Find Brencis in the undeground sanctuary — “Brencis took the prisoners to an underground sanctuary to kill them there. I must stop him!”
Before you go
Going in alone means no allies to absorb the named fights, so this route rewards having the vassal arcs settled on your own terms and a build you trust. The journal’s entries give no preparation step of their own — there is no waiting beat as there is in Rise at Dawn — so the prep window is entirely yours. The final prep guide covers what to bring, and the endings guide covers what the closing choices decide.